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Bug 615976 - Fix WebGL to default to trying to have anti-aliasing - r=bjacob
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@ -310,7 +310,7 @@ struct WebGLContextOptions {
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// these are defaults
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WebGLContextOptions()
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: alpha(true), depth(true), stencil(false),
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premultipliedAlpha(true), antialias(false),
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premultipliedAlpha(true), antialias(true),
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preserveDrawingBuffer(false)
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{ }
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