mirror of
https://github.com/wavetermdev/xterm.js.git
synced 2026-08-05 13:43:48 -07:00
Merge pull request #4080 from Tyriar/decoration_gc
Optimize gc from decoration-related hot code paths
This commit is contained in:
@@ -404,12 +404,11 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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// Don't try cache the glyph if it uses any decoration foreground/background override.
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let hasOverrides = false;
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for (const d of this._decorationService.getDecorationsAtCell(x, y)) {
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this._decorationService.forEachDecorationAtCell(x, y, undefined, d => {
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if (d.backgroundColorRGB || d.foregroundColorRGB) {
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hasOverrides = true;
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break;
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}
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}
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});
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const atlasDidDraw = hasOverrides ? false : this._charAtlas?.draw(this._ctx, this._currentGlyphIdentifier, x * this._scaledCellWidth + this._scaledCharLeft, y * this._scaledCellHeight + this._scaledCharTop);
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@@ -519,9 +518,9 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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let bgOverride: number | undefined;
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let fgOverride: number | undefined;
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let isTop = false;
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for (const d of this._decorationService.getDecorationsAtCell(x, y)) {
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this._decorationService.forEachDecorationAtCell(x, y, undefined, d => {
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if (d.options.layer !== 'top' && isTop) {
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continue;
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return;
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}
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if (d.backgroundColorRGB) {
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bgOverride = d.backgroundColorRGB.rgba;
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@@ -530,7 +529,7 @@ export abstract class BaseRenderLayer implements IRenderLayer {
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fgOverride = d.foregroundColorRGB.rgba;
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}
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isTop = d.options.layer === 'top';
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}
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});
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// Apply selection foreground if applicable
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if (!isTop) {
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@@ -187,15 +187,15 @@ export class TextRenderLayer extends BaseRenderLayer {
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// Get any decoration foreground/background overrides, this must be fetched before the early
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// exist but applied after inverse
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let isTop = false;
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for (const d of this._decorationService.getDecorationsAtCell(x, this._bufferService.buffer.ydisp + y)) {
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this._decorationService.forEachDecorationAtCell(x, this._bufferService.buffer.ydisp + y, undefined, d => {
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if (d.options.layer !== 'top' && isTop) {
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continue;
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return;
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}
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if (d.backgroundColorRGB) {
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nextFillStyle = d.backgroundColorRGB.css;
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}
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isTop = d.options.layer === 'top';
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}
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});
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if (prevFillStyle === null) {
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// This is either the first iteration, or the default background was set. Either way, we
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@@ -11,7 +11,7 @@ import { WebglCharAtlas } from './atlas/WebglCharAtlas';
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import { RectangleRenderer } from './RectangleRenderer';
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import { IWebGL2RenderingContext } from './Types';
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import { RenderModel, COMBINED_CHAR_BIT_MASK, RENDER_MODEL_BG_OFFSET, RENDER_MODEL_FG_OFFSET, RENDER_MODEL_EXT_OFFSET, RENDER_MODEL_INDICIES_PER_CELL } from './RenderModel';
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import { Disposable, toDisposable } from 'common/Lifecycle';
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import { Disposable } from 'common/Lifecycle';
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import { Attributes, BgFlags, Content, FgFlags, NULL_CELL_CHAR, NULL_CELL_CODE } from 'common/buffer/Constants';
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import { Terminal, IEvent } from 'xterm';
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import { IRenderLayer } from './renderLayer/Types';
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@@ -26,6 +26,15 @@ import { CharData, ICellData } from 'common/Types';
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import { AttributeData } from 'common/buffer/AttributeData';
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import { ICoreService, IDecorationService } from 'common/services/Services';
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/** Work variables to avoid garbage collection. */
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const w: { fg: number, bg: number, hasFg: boolean, hasBg: boolean, isSelected: boolean } = {
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fg: 0,
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bg: 0,
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hasFg: false,
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hasBg: false,
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isSelected: false
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};
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export class WebglRenderer extends Disposable implements IRenderer {
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private _renderLayers: IRenderLayer[];
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private _charAtlas: WebglCharAtlas | undefined;
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@@ -404,79 +413,91 @@ export class WebglRenderer extends Disposable implements IRenderer {
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this._workColors.ext = this._workCell.bg & BgFlags.HAS_EXTENDED ? this._workCell.extended.ext : 0;
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// Get any foreground/background overrides, this happens on the model to avoid spreading
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// override logic throughout the different sub-renderers
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let bgOverride: number | undefined;
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let fgOverride: number | undefined;
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let isSelected: boolean = false;
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// Reset overrides work variables
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w.bg = 0;
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w.fg = 0;
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w.hasBg = false;
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w.hasFg = false;
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w.isSelected = false;
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// Apply decorations on the bottom layer
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for (const d of this._decorationService.getDecorationsAtCell(x, y, 'bottom')) {
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this._decorationService.forEachDecorationAtCell(x, y, 'bottom', d => {
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if (d.backgroundColorRGB) {
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bgOverride = d.backgroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.bg = d.backgroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.hasBg = true;
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}
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if (d.foregroundColorRGB) {
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fgOverride = d.foregroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.fg = d.foregroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.hasFg = true;
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}
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}
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});
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// Apply the selection color if needed
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isSelected = this._isCellSelected(x, y);
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if (isSelected) {
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bgOverride = (this._coreBrowserService.isFocused ? this._colors.selectionBackgroundOpaque : this._colors.selectionInactiveBackgroundOpaque).rgba >> 8 & 0xFFFFFF;
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w.isSelected = this._isCellSelected(x, y);
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if (w.isSelected) {
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w.bg = (this._coreBrowserService.isFocused ? this._colors.selectionBackgroundOpaque : this._colors.selectionInactiveBackgroundOpaque).rgba >> 8 & 0xFFFFFF;
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w.hasBg = true;
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if (this._colors.selectionForeground) {
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fgOverride = this._colors.selectionForeground.rgba >> 8 & 0xFFFFFF;
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w.fg = this._colors.selectionForeground.rgba >> 8 & 0xFFFFFF;
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w.hasFg = true;
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}
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}
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// Apply decorations on the top layer
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for (const d of this._decorationService.getDecorationsAtCell(x, y, 'top')) {
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this._decorationService.forEachDecorationAtCell(x, y, 'top', d => {
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if (d.backgroundColorRGB) {
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bgOverride = d.backgroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.bg = d.backgroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.hasBg = true;
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}
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if (d.foregroundColorRGB) {
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fgOverride = d.foregroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.fg = d.foregroundColorRGB.rgba >> 8 & 0xFFFFFF;
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w.hasFg = true;
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}
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}
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});
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// Convert any overrides from rgba to the fg/bg packed format. This resolves the inverse flag
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// ahead of time in order to use the correct cache key
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if (bgOverride !== undefined) {
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if (isSelected) {
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if (w.hasBg) {
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if (w.isSelected) {
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// Non-RGB attributes from model + force non-dim + override + force RGB color mode
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bgOverride = (this._workCell.bg & ~Attributes.RGB_MASK & ~BgFlags.DIM) | bgOverride | Attributes.CM_RGB;
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w.bg = (this._workCell.bg & ~Attributes.RGB_MASK & ~BgFlags.DIM) | w.bg | Attributes.CM_RGB;
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} else {
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// Non-RGB attributes from model + override + force RGB color mode
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bgOverride = (this._workCell.bg & ~Attributes.RGB_MASK) | bgOverride | Attributes.CM_RGB;
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w.bg = (this._workCell.bg & ~Attributes.RGB_MASK) | w.bg | Attributes.CM_RGB;
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}
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}
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if (fgOverride !== undefined) {
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if (w.hasFg) {
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// Non-RGB attributes from model + force disable inverse + override + force RGB color mode
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fgOverride = (this._workCell.fg & ~Attributes.RGB_MASK & ~FgFlags.INVERSE) | fgOverride | Attributes.CM_RGB;
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w.fg = (this._workCell.fg & ~Attributes.RGB_MASK & ~FgFlags.INVERSE) | w.fg | Attributes.CM_RGB;
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}
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// Handle case where inverse was specified by only one of bgOverride or fgOverride was set,
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// Handle case where inverse was specified by only one of bg override or fg override was set,
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// resolving the other inverse color and setting the inverse flag if needed.
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if (this._workColors.fg & FgFlags.INVERSE) {
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if (bgOverride !== undefined && fgOverride === undefined) {
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if (w.hasBg && !w.hasFg) {
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// Resolve bg color type (default color has a different meaning in fg vs bg)
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if ((this._workColors.bg & Attributes.CM_MASK) === Attributes.CM_DEFAULT) {
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fgOverride = (this._workColors.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | ((this._colors.background.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
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w.fg = (this._workColors.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | ((this._colors.background.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
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} else {
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fgOverride = (this._workColors.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | this._workColors.bg & (Attributes.RGB_MASK | Attributes.CM_MASK);
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w.fg = (this._workColors.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | this._workColors.bg & (Attributes.RGB_MASK | Attributes.CM_MASK);
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}
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w.hasFg = true;
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}
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if (bgOverride === undefined && fgOverride !== undefined) {
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if (!w.hasBg && w.hasFg) {
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// Resolve bg color type (default color has a different meaning in fg vs bg)
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if ((this._workColors.fg & Attributes.CM_MASK) === Attributes.CM_DEFAULT) {
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bgOverride = (this._workColors.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | ((this._colors.foreground.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
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w.bg = (this._workColors.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | ((this._colors.foreground.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
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} else {
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bgOverride = (this._workColors.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | this._workColors.fg & (Attributes.RGB_MASK | Attributes.CM_MASK);
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w.bg = (this._workColors.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | this._workColors.fg & (Attributes.RGB_MASK | Attributes.CM_MASK);
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}
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w.hasBg = true;
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}
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}
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// Use the override if it exists
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this._workColors.bg = bgOverride ?? this._workColors.bg;
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this._workColors.fg = fgOverride ?? this._workColors.fg;
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this._workColors.bg = w.hasBg ? w.bg : this._workColors.bg;
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this._workColors.fg = w.hasFg ? w.fg : this._workColors.fg;
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}
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private _isCellSelected(x: number, y: number): boolean {
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@@ -204,9 +204,9 @@ export class DomRendererRowFactory {
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let bgOverride: IColor | undefined;
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let fgOverride: IColor | undefined;
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let isTop = false;
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for (const d of this._decorationService.getDecorationsAtCell(x, row)) {
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this._decorationService.forEachDecorationAtCell(x, row, undefined, d => {
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if (d.options.layer !== 'top' && isTop) {
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continue;
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return;
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}
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if (d.backgroundColorRGB) {
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bgColorMode = Attributes.CM_RGB;
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@@ -219,7 +219,7 @@ export class DomRendererRowFactory {
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fgOverride = d.foregroundColorRGB;
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}
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isTop = d.options.layer === 'top';
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}
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});
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// Apply selection foreground if applicable
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const isInSelection = this._isCellInSelection(x, row);
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@@ -3,6 +3,9 @@
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* @license MIT
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*/
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// Work variables to avoid garbage collection.
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let i = 0;
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/**
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* A generic list that is maintained in sorted order and allows values with duplicate keys. This
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* list is based on binary search and as such locating a key will take O(log n) amortized, this
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@@ -25,7 +28,7 @@ export class SortedList<T> {
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this._array.push(value);
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return;
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}
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const i = this._search(this._getKey(value), 0, this._array.length - 1);
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i = this._search(this._getKey(value), 0, this._array.length - 1);
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this._array.splice(i, 0, value);
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}
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@@ -37,7 +40,7 @@ export class SortedList<T> {
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if (key === undefined) {
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return false;
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}
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let i = this._search(key, 0, this._array.length - 1);
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i = this._search(key, 0, this._array.length - 1);
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if (i === -1) {
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return false;
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}
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@@ -57,7 +60,7 @@ export class SortedList<T> {
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if (this._array.length === 0) {
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return;
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}
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let i = this._search(key, 0, this._array.length - 1);
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i = this._search(key, 0, this._array.length - 1);
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if (i < 0 || i >= this._array.length) {
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return;
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}
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@@ -69,6 +72,22 @@ export class SortedList<T> {
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} while (++i < this._array.length && this._getKey(this._array[i]) === key);
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}
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public forEachByKey(key: number, callback: (value: T) => void): void {
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if (this._array.length === 0) {
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return;
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}
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i = this._search(key, 0, this._array.length - 1);
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if (i < 0 || i >= this._array.length) {
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return;
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}
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if (this._getKey(this._array[i]) !== key) {
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return;
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}
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do {
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callback(this._array[i]);
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} while (++i < this._array.length && this._getKey(this._array[i]) === key);
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}
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public values(): IterableIterator<T> {
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return this._array.values();
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}
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@@ -161,7 +161,6 @@ export class MockDecorationService implements IDecorationService {
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public onDecorationRemoved = new EventEmitter<IInternalDecoration>().event;
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public registerDecoration(decorationOptions: IDecorationOptions): IDecoration | undefined { return undefined; }
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public reset(): void { }
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public *getDecorationsAtLine(line: number): IterableIterator<IInternalDecoration> { }
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public *getDecorationsAtCell(x: number, line: number): IterableIterator<IInternalDecoration> { }
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public forEachDecorationAtCell(x: number, line: number, layer: 'bottom' | 'top' | undefined, callback: (decoration: IInternalDecoration) => void): void { }
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public dispose(): void { }
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}
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@@ -11,6 +11,12 @@ import { SortedList } from 'common/SortedList';
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import { IColor } from 'common/Types';
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import { IDecorationOptions, IDecoration, IMarker, IEvent } from 'xterm';
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/** Work variables to avoid garbage collection. */
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const w = {
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xmin: 0,
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xmax: 0
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};
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export class DecorationService extends Disposable implements IDecorationService {
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public serviceBrand: any;
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@@ -56,10 +62,6 @@ export class DecorationService extends Disposable implements IDecorationService
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this._decorations.clear();
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}
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public *getDecorationsAtLine(line: number): IterableIterator<IInternalDecoration> {
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return this._decorations.getKeyIterator(line);
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}
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public *getDecorationsAtCell(x: number, line: number, layer?: 'bottom' | 'top'): IterableIterator<IInternalDecoration> {
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let xmin = 0;
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let xmax = 0;
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@@ -72,6 +74,16 @@ export class DecorationService extends Disposable implements IDecorationService
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}
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}
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public forEachDecorationAtCell(x: number, line: number, layer: 'bottom' | 'top' | undefined, callback: (decoration: IInternalDecoration) => void): void {
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this._decorations.forEachByKey(line, d => {
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w.xmin = d.options.x ?? 0;
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w.xmax = w.xmin + (d.options.width ?? 1);
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if (x >= w.xmin && x < w.xmax && (!layer || (d.options.layer ?? 'bottom') === layer)) {
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callback(d);
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}
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});
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}
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public dispose(): void {
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for (const d of this._decorations.values()) {
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this._onDecorationRemoved.fire(d);
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@@ -304,10 +304,11 @@ export interface IDecorationService extends IDisposable {
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readonly onDecorationRemoved: IEvent<IInternalDecoration>;
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registerDecoration(decorationOptions: IDecorationOptions): IDecoration | undefined;
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reset(): void;
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/** Iterates over the decorations at a line (in no particular order). */
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getDecorationsAtLine(line: number): IterableIterator<IInternalDecoration>;
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/** Iterates over the decorations at a cell (in no particular order). */
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getDecorationsAtCell(x: number, line: number, layer?: 'bottom' | 'top'): IterableIterator<IInternalDecoration>;
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/**
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* Trigger a callback over the decoration at a cell (in no particular order). This uses a callback
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* instead of an iterator as it's typically used in hot code paths.
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*/
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forEachDecorationAtCell(x: number, line: number, layer: 'bottom' | 'top' | undefined, callback: (decoration: IInternalDecoration) => void): void;
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}
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export interface IInternalDecoration extends IDecoration {
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readonly options: IDecorationOptions;
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