Correct conditions after moving to work object

This commit is contained in:
Daniel Imms
2022-08-27 21:35:56 -07:00
parent 0727741ca1
commit 1b64a09f50
@@ -475,27 +475,29 @@ export class WebglRenderer extends Disposable implements IRenderer {
// Handle case where inverse was specified by only one of bg override or fg override was set,
// resolving the other inverse color and setting the inverse flag if needed.
if (this._workColors.fg & FgFlags.INVERSE) {
if (w.hasBg && w.hasFg) {
if (w.hasBg && !w.hasFg) {
// Resolve bg color type (default color has a different meaning in fg vs bg)
if ((this._workColors.bg & Attributes.CM_MASK) === Attributes.CM_DEFAULT) {
w.fg = (this._workColors.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | ((this._colors.background.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
} else {
w.fg = (this._workColors.fg & ~(Attributes.RGB_MASK | FgFlags.INVERSE | Attributes.CM_MASK)) | this._workColors.bg & (Attributes.RGB_MASK | Attributes.CM_MASK);
}
w.hasFg = true;
}
if (w.hasBg && w.hasFg) {
if (!w.hasBg && w.hasFg) {
// Resolve bg color type (default color has a different meaning in fg vs bg)
if ((this._workColors.fg & Attributes.CM_MASK) === Attributes.CM_DEFAULT) {
w.bg = (this._workColors.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | ((this._colors.foreground.rgba >> 8 & 0xFFFFFF) & Attributes.RGB_MASK) | Attributes.CM_RGB;
} else {
w.bg = (this._workColors.bg & ~(Attributes.RGB_MASK | Attributes.CM_MASK)) | this._workColors.fg & (Attributes.RGB_MASK | Attributes.CM_MASK);
}
w.hasBg = true;
}
}
// Use the override if it exists
this._workColors.bg = w.bg ?? this._workColors.bg;
this._workColors.fg = w.fg ?? this._workColors.fg;
this._workColors.bg = w.hasBg ? w.bg : this._workColors.bg;
this._workColors.fg = w.hasFg ? w.fg : this._workColors.fg;
}
private _isCellSelected(x: number, y: number): boolean {