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@@ -620,6 +620,8 @@ export class WebglRenderer extends Disposable implements IRenderer {
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// the change as it's an exact multiple of the cell sizes.
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this._canvas.width = width;
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this._canvas.height = height;
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// Update the WebGL viewport to match the new canvas dimensions
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this._gl.viewport(0, 0, width, height);
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// Render synchronously to avoid flicker when the canvas is cleared
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this._onRequestRedraw.fire({ start: 0, end: this._terminal.rows - 1, sync: true });
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}
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