From d6df8d7902e469576a8fb68fc4b4243b78784f62 Mon Sep 17 00:00:00 2001 From: Daniel Imms <2193314+Tyriar@users.noreply.github.com> Date: Sun, 28 Dec 2025 16:30:44 -0800 Subject: [PATCH] Update viewport dims when dpr changes Fixes #4731 --- addons/addon-webgl/src/WebglRenderer.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/addons/addon-webgl/src/WebglRenderer.ts b/addons/addon-webgl/src/WebglRenderer.ts index aa42af78..f78feb04 100644 --- a/addons/addon-webgl/src/WebglRenderer.ts +++ b/addons/addon-webgl/src/WebglRenderer.ts @@ -620,6 +620,8 @@ export class WebglRenderer extends Disposable implements IRenderer { // the change as it's an exact multiple of the cell sizes. this._canvas.width = width; this._canvas.height = height; + // Update the WebGL viewport to match the new canvas dimensions + this._gl.viewport(0, 0, width, height); // Render synchronously to avoid flicker when the canvas is cleared this._onRequestRedraw.fire({ start: 0, end: this._terminal.rows - 1, sync: true }); }