apply code and char replacement to renderer

This commit is contained in:
Jörg Breitbart
2018-10-31 15:47:35 +01:00
parent 200b59b47c
commit 5395503031
+2 -7
View File
@@ -72,11 +72,11 @@ export class TextRenderLayer extends BaseRenderLayer {
const joinedRanges = joinerRegistry ? joinerRegistry.getJoinedCharacters(row) : [];
for (let x = 0; x < terminal.cols; x++) {
const charData = line.get(x);
let code: number = <number>charData[CHAR_DATA_CODE_INDEX];
let code: number = <number>charData[CHAR_DATA_CODE_INDEX] || 32;
// Can either represent character(s) for a single cell or multiple cells
// if indicated by a character joiner.
let chars: string = charData[CHAR_DATA_CHAR_INDEX];
let chars: string = charData[CHAR_DATA_CHAR_INDEX] || ' ';
const attr: number = charData[CHAR_DATA_ATTR_INDEX];
let width: number = charData[CHAR_DATA_WIDTH_INDEX];
@@ -90,11 +90,6 @@ export class TextRenderLayer extends BaseRenderLayer {
continue;
}
// Simply skip empty cells...
if (!chars) {
continue;
}
// Process any joined character ranges as needed. Because of how the
// ranges are produced, we know that they are valid for the characters
// and attributes of our input.