Shuffle some utils

This commit is contained in:
Daniel Imms
2022-10-02 08:37:13 -07:00
parent 333b0e28ac
commit 26c974f9b6
6 changed files with 12 additions and 51 deletions
@@ -3,14 +3,15 @@
* @license MIT
*/
import { createProgram, PROJECTION_MATRIX, throwIfFalsy } from './WebglUtils';
import { IWebGL2RenderingContext, IWebGLVertexArrayObject, IRenderModel, IRasterizedGlyph } from './Types';
import { createProgram, PROJECTION_MATRIX } from './WebglUtils';
import { IWebGL2RenderingContext, IWebGLVertexArrayObject, IRenderModel } from './Types';
import { fill } from 'common/TypedArrayUtils';
import { NULL_CELL_CODE } from 'common/buffer/Constants';
import { Terminal } from 'xterm';
import { IColorSet } from 'browser/Types';
import { IRenderDimensions, ITextureAtlas } from 'browser/renderer/shared/Types';
import { IRasterizedGlyph, IRenderDimensions, ITextureAtlas } from 'browser/renderer/shared/Types';
import { Disposable, toDisposable } from 'common/Lifecycle';
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
interface IVertices {
attributes: Float32Array;
@@ -3,7 +3,7 @@
* @license MIT
*/
import { createProgram, expandFloat32Array, PROJECTION_MATRIX, throwIfFalsy } from './WebglUtils';
import { createProgram, expandFloat32Array, PROJECTION_MATRIX } from './WebglUtils';
import { IRenderModel, IWebGLVertexArrayObject, IWebGL2RenderingContext } from './Types';
import { Attributes, BgFlags, FgFlags } from 'common/buffer/Constants';
import { Terminal } from 'xterm';
@@ -13,6 +13,7 @@ import { IRenderDimensions } from 'browser/renderer/shared/Types';
import { RENDER_MODEL_BG_OFFSET, RENDER_MODEL_FG_OFFSET, RENDER_MODEL_INDICIES_PER_CELL } from './RenderModel';
import { Disposable, toDisposable } from 'common/Lifecycle';
import { DIM_OPACITY } from 'browser/renderer/shared/Constants';
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
const enum VertexAttribLocations {
POSITION = 0,
-34
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@@ -3,40 +3,6 @@
* @license MIT
*/
/**
* Represents a rasterized glyph within a texture atlas. Some numbers are
* tracked in CSS pixels as well in order to reduce calculations during the
* render loop.
*/
export interface IRasterizedGlyph {
/**
* The x and y offset between the glyph's top/left and the top/left of a cell
* in pixels.
*/
offset: IVector;
/**
* the x and y position of the glyph in the texture in pixels.
*/
texturePosition: IVector;
/**
* the x and y position of the glyph in the texture in clip space coordinates.
*/
texturePositionClipSpace: IVector;
/**
* The width and height of the glyph in the texture in pixels.
*/
size: IVector;
/**
* The width and height of the glyph in the texture in clip space coordinates.
*/
sizeClipSpace: IVector;
}
export interface IVector {
x: number;
y: number;
}
export interface IBoundingBox {
top: number;
left: number;
+2 -7
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@@ -3,6 +3,8 @@
* @license MIT
*/
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
/**
* A matrix that when multiplies will translate 0-1 coordinates (left to right,
* top to bottom) to clip space.
@@ -49,10 +51,3 @@ export function expandFloat32Array(source: Float32Array, max: number): Float32Ar
}
return newArray;
}
export function throwIfFalsy<T>(value: T | undefined | null): T {
if (!value) {
throw new Error('value must not be falsy');
}
return value;
}
@@ -4,19 +4,17 @@
*/
import { DIM_OPACITY, TEXT_BASELINE } from 'browser/renderer/shared/Constants';
import { IRasterizedGlyph, IBoundingBox } from '../Types';
import { IBoundingBox } from '../Types';
import { DEFAULT_COLOR, Attributes, DEFAULT_EXT, UnderlineStyle } from 'common/buffer/Constants';
import { throwIfFalsy } from '../WebglUtils';
import { IColor } from 'common/Types';
import { IDisposable } from 'xterm';
import { AttributeData } from 'common/buffer/AttributeData';
import { color, NULL_COLOR, rgba } from 'common/Color';
import { tryDrawCustomChar } from 'browser/renderer/shared/CustomGlyphs';
import { excludeFromContrastRatioDemands, isPowerlineGlyph, isRestrictedPowerlineGlyph } from 'browser/renderer/shared/RendererUtils';
import { excludeFromContrastRatioDemands, isPowerlineGlyph, isRestrictedPowerlineGlyph, throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
import { IUnicodeService } from 'common/services/Services';
import { FourKeyMap } from 'common/MultiKeyMap';
import { IdleTaskQueue } from 'common/TaskQueue';
import { ICharAtlasConfig, ITextureAtlas } from 'browser/renderer/shared/Types';
import { ICharAtlasConfig, IRasterizedGlyph, ITextureAtlas } from 'browser/renderer/shared/Types';
// For debugging purposes, it can be useful to set this to a really tiny value,
// to verify that LRU eviction works.
@@ -11,7 +11,7 @@ import { TEXT_BASELINE } from 'browser/renderer/shared/Constants';
import { ICoreBrowserService } from 'browser/services/Services';
import { IRenderDimensions, ITextureAtlas } from 'browser/renderer/shared/Types';
import { CellData } from 'common/buffer/CellData';
import { throwIfFalsy } from '../WebglUtils';
import { throwIfFalsy } from 'browser/renderer/shared/RendererUtils';
export abstract class BaseRenderLayer implements IRenderLayer {
private _canvas: HTMLCanvasElement;