Commit Graph

346 Commits

Author SHA1 Message Date
Reonu
b2cd5030c7 Added instant warp offset fix 2021-06-01 15:55:51 +01:00
farisawan-2000
310e7babdf actually made stuff render on console 2021-05-31 17:01:02 -04:00
Reonu
ebbad05ad2 included config.h in save_file.c 2021-05-31 16:43:42 +01:00
farisawan-2000
cb79fe58cf default font still impact 2021-05-31 03:16:24 -04:00
farisawan-2000
ab40477256 Font Delfino added 2021-05-31 03:16:09 -04:00
farisawan-2000
78e6ee8b4e added emulator check 2021-05-31 03:05:52 -04:00
farisawan-2000
fcd621ef71 f3d printing done! 2021-05-31 03:00:18 -04:00
farisawan-2000
861d8c2ca3 f3d now displaying (now figuring out pool space and why font doesnt look right) 2021-05-31 02:37:39 -04:00
farisawan-2000
5f0b67a38b much faster matrix pipeline, debug condition manager, and start of f3d_draw 2021-05-31 01:32:58 -04:00
Reonu
2664867d59 added an option to disable AA in config.h 2021-05-28 23:40:01 +01:00
Reonu
8b2d211d3b Merge pull request #6 from someone2639/u16_models
U16 models (again)
2021-05-27 19:00:28 +01:00
someone2639
77ef99bd65 set default model count to 256 2021-05-27 13:45:15 -04:00
someone2639
d9712b078c revert model ID to u16 2021-05-27 13:43:46 -04:00
Reonu
f99dc243d5 Merge pull request #5 from someone2639/u16_models
cleaned up my code a bit (also u32 models because eh why not) (also i'm insane)
2021-05-27 18:27:10 +01:00
Reonu
7d3f414da0 Added option to disable lives 2021-05-27 17:35:05 +01:00
Reonu
c4ebebb884 Merge branch 'master' of https://github.com/Reonu/ultrasm64-extbounds 2021-05-27 07:47:12 +01:00
Reonu
f5d37be14c defined config.h in rendering_graph_node.c 2021-05-27 07:46:59 +01:00
someone2639
6beb1dfa9e made the level script code more clear in what it was comparing 2021-05-27 01:21:05 -04:00
someone2639
b6c9fba41a u32 model ID because that makes more sense! 2021-05-27 00:37:03 -04:00
someone2639
0ee319a300 more modularity; fixed an assert in sm64.ld so it doesnt trip if ext ram is defined 2021-05-27 00:34:53 -04:00
someone2639
bd79934f00 make model count a define so it's easier to change in case you need memory 2021-05-27 00:21:37 -04:00
someone2639
2da776c9c0 s32 model ID to make the code cleaner 2021-05-27 00:15:06 -04:00
Reonu
e383b5945f Update README.md
16 bit model IDs info
2021-05-26 23:14:31 +01:00
Reonu
2e5cc9aa38 Merge pull request #4 from someone2639/u16_models
16 bit model IDs
2021-05-26 23:10:55 +01:00
someone2639
03a6eeeb37 fixed up any reference to 8 bit models with the new ModelID type 2021-05-26 18:01:34 -04:00