simplified widescreen code a bit

This commit is contained in:
Reonu
2021-06-30 22:40:06 +01:00
parent 03fc981466
commit f5a5048a73

View File

@@ -1677,12 +1677,7 @@ void render_pause_castle_main_strings(s16 x, s16 y) {
}
#ifdef WIDE
if (gPlayer1Controller->buttonPressed & L_TRIG){
if (!gWidescreen){
gWidescreen = 1;
}
else{
gWidescreen = 0;
}
gWidescreen ^= 1;
}
#endif
gSPDisplayList(gDisplayListHead++, dl_ia_text_begin);