diff --git a/src/game/ingame_menu.c b/src/game/ingame_menu.c index 02a2dead..a8fb8076 100644 --- a/src/game/ingame_menu.c +++ b/src/game/ingame_menu.c @@ -1677,12 +1677,7 @@ void render_pause_castle_main_strings(s16 x, s16 y) { } #ifdef WIDE if (gPlayer1Controller->buttonPressed & L_TRIG){ - if (!gWidescreen){ - gWidescreen = 1; - } - else{ - gWidescreen = 0; - } + gWidescreen ^= 1; } #endif gSPDisplayList(gDisplayListHead++, dl_ia_text_begin);