Frustratio funny fix 2 (#593)

* Update game_init.c

* fuck you nintendo fuck you nintendo fuck you nintendo fuck you nintendo fuck you nintendo fuck you nintendo
This commit is contained in:
Fazana
2023-03-10 03:39:26 +00:00
committed by GitHub
parent c76c5824e3
commit ef38abb1c0

View File

@@ -2765,6 +2765,7 @@ const Gfx dl_waterbox_ia16_begin[] = {
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsSPClipRatio(FRUSTRATIO_1),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, (G_TX_WRAP | G_TX_NOMIRROR), 5, G_TX_NOLOD, (G_TX_WRAP | G_TX_NOMIRROR), 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, ((32 - 1) << G_TEXTURE_IMAGE_FRAC), ((32 - 1) << G_TEXTURE_IMAGE_FRAC)),
@@ -2774,6 +2775,7 @@ const Gfx dl_waterbox_ia16_begin[] = {
// 0x02014810 - 0x02014838
const Gfx dl_waterbox_end[] = {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsSPClipRatio(FRUSTRATIO_2),
gsDPPipeSync(),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),