Bugfix: Enabling silhouettes with OBJECTS_REJ disabled does not compile (#627)

This commit is contained in:
Gregory Heskett
2023-05-12 02:47:25 -04:00
committed by GitHub
parent 34b97c9249
commit e9054a6b6b

View File

@@ -267,31 +267,26 @@ static struct RenderPhase sRenderPhases[] = {
[RENDER_PHASE_ZEX_BEFORE_SILHOUETTE] = {
.startLayer = LAYER_FIRST,
.endLayer = LAYER_LAST_BEFORE_SILHOUETTE,
.ucode = GRAPH_NODE_UCODE_DEFAULT,
},
[RENDER_PHASE_ZEX_SILHOUETTE] = {
.startLayer = LAYER_SILHOUETTE_FIRST,
.endLayer = LAYER_SILHOUETTE_LAST,
.ucode = GRAPH_NODE_UCODE_DEFAULT,
},
[RENDER_PHASE_ZEX_NON_SILHOUETTE] = {
.startLayer = LAYER_SILHOUETTE_FIRST,
.endLayer = LAYER_SILHOUETTE_LAST,
.ucode = GRAPH_NODE_UCODE_DEFAULT,
},
[RENDER_PHASE_ZEX_OCCLUDE_SILHOUETTE] = {
.startLayer = LAYER_OCCLUDE_SILHOUETTE_FIRST,
.endLayer = LAYER_OCCLUDE_SILHOUETTE_LAST,
.ucode = GRAPH_NODE_UCODE_DEFAULT,
},
[RENDER_PHASE_ZEX_AFTER_SILHOUETTE] = {
.startLayer = LAYER_OCCLUDE_SILHOUETTE_FIRST,
.endLayer = LAYER_LAST,
.ucode = GRAPH_NODE_UCODE_DEFAULT,
},
#else