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removed debug print
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@@ -403,13 +403,6 @@ void render_game(void) {
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gWarpTransDelay--;
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}
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}
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if (gMarioObject &&gMarioState) {
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#include "s2d_engine/init.h"
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#include "s2d_engine/s2d_print.h"
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s2d_init();
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s2d_print_alloc(50, 50, ALIGN_LEFT, SCALE "25" "BRUH MOMentum i guess");
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s2d_stop();
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}
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} else {
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render_text_labels();
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if (D_8032CE78 != NULL) {
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