Update README.md

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Reonu
2021-06-02 22:03:37 +01:00
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@@ -19,6 +19,7 @@ Fork of the ultrasm64 repo by CrashOveride which includes the following commonly
- Global star IDs (disabled by default, toggleable in config.h). This allows you to create an open world (MVC-style) hack.
- Included `actors/group0.c` in `behavior_data.c`
- 16 bit model IDs by someone2639. This means you can have up to 65536 models (lol)
- s2dex engine by someone2639! To use it, compile with `make TEXT_ENGINE=s2dex_text_engine` or just set `TEXT_ENGINE` to `s2dex_text_engine` in the makefile.
- coordinate overflow fix by falcobuster
- If you're planning on making maps bigger than 2x bounds, change the value of `WORLD_SCALE` in `config.h` to a bigger value. `3.5f` should be enough for 4x boundaries but you can go up to `4.0f` if you somehow still get rendering glitches on your map.