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Update src/game/behaviors/red_coin.inc.c
Co-authored-by: thecozies <79979276+thecozies@users.noreply.github.com>
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@@ -51,6 +51,7 @@ void bhv_red_coin_loop(void) {
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// Spawn the orange number counter, as long as it isn't the last coin.
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if (o->parentObj->oHiddenStarTriggerCounter != o->parentObj->oHiddenStarTriggerTotal) {
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// Cap visible count to 99
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if (o->parentObj->oHiddenStarTriggerCounter > 99) {
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spawn_orange_number(9, 28, 0, 0);
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spawn_orange_number(9, -28, 0, 0);
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