diff --git a/src/game/behaviors/red_coin.inc.c b/src/game/behaviors/red_coin.inc.c index 9bcda2b3..1a17044c 100644 --- a/src/game/behaviors/red_coin.inc.c +++ b/src/game/behaviors/red_coin.inc.c @@ -51,6 +51,7 @@ void bhv_red_coin_loop(void) { // Spawn the orange number counter, as long as it isn't the last coin. if (o->parentObj->oHiddenStarTriggerCounter != o->parentObj->oHiddenStarTriggerTotal) { + // Cap visible count to 99 if (o->parentObj->oHiddenStarTriggerCounter > 99) { spawn_orange_number(9, 28, 0, 0); spawn_orange_number(9, -28, 0, 0);