diff --git a/src/game/behaviors/mr_i.inc.c b/src/game/behaviors/mr_i.inc.c index dc2eb1b2..09099ebf 100644 --- a/src/game/behaviors/mr_i.inc.c +++ b/src/game/behaviors/mr_i.inc.c @@ -76,7 +76,7 @@ void bhv_mr_i_iris_loop(void) { obj_build_transform_from_pos_and_angle(o, O_PARENT_RELATIVE_POS_INDEX, O_MOVE_ANGLE_INDEX); obj_translate_local(o, O_POS_INDEX, O_PARENT_RELATIVE_POS_INDEX); o->oFaceAnglePitch = o->oMoveAnglePitch; - o->oGraphYOffset = o->parentObj->oBehParams2ndByte ? 200.0f : 100.0f; + o->oGraphYOffset = o->parentObj->oGraphYOffset; } if (!o->parentObj->oMrIBlinking) {