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Merge pull request #64 from thecozies/fix_broken_water
fixed find_water_floor height variable
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@@ -468,17 +468,17 @@ static s16 check_within_triangle_bounds(s32 x, s32 z, struct Surface *surf) {
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/**
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* Iterate through the list of water floors and find the first water floor under a given point.
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*/
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struct Surface *find_water_floor_from_list(struct SurfaceNode *surfaceNode, s32 x, s32 y, s32 z, s32 *pheight) {
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struct Surface *find_water_floor_from_list(struct SurfaceNode *surfaceNode, s32 x, s32 y, s32 z, f32 *pheight) {
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register struct Surface *surf;
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struct Surface *floor = NULL;
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struct SurfaceNode *topSurfaceNode = surfaceNode;
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struct SurfaceNode *bottomSurfaceNode = surfaceNode;
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s32 height = FLOOR_LOWER_LIMIT;
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s32 bottomHeight = FLOOR_LOWER_LIMIT;
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f32 height = FLOOR_LOWER_LIMIT;
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f32 bottomHeight = FLOOR_LOWER_LIMIT;
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// Iterate through the list of water floors until there are no more water floors.
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while (bottomSurfaceNode != NULL) {
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s32 curBottomHeight = FLOOR_LOWER_LIMIT;
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f32 curBottomHeight = FLOOR_LOWER_LIMIT;
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surf = bottomSurfaceNode->surface;
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bottomSurfaceNode = bottomSurfaceNode->next;
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@@ -492,7 +492,7 @@ struct Surface *find_water_floor_from_list(struct SurfaceNode *surfaceNode, s32
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// Iterate through the list of water tops until there are no more water tops.
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while (topSurfaceNode != NULL) {
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s32 curHeight = FLOOR_LOWER_LIMIT;
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f32 curHeight = FLOOR_LOWER_LIMIT;
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surf = topSurfaceNode->surface;
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topSurfaceNode = topSurfaceNode->next;
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@@ -633,13 +633,13 @@ f32 find_floor(f32 xPos, f32 yPos, f32 zPos, struct Surface **pfloor) {
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/**
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* Find the highest water floor under a given position and return the height.
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*/
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s32 find_water_floor(s32 xPos, s32 yPos, s32 zPos, struct Surface **pfloor) {
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f32 find_water_floor(s32 xPos, s32 yPos, s32 zPos, struct Surface **pfloor) {
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s32 cellZ, cellX;
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struct Surface *floor = NULL;
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struct SurfaceNode *surfaceList;
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s32 height = FLOOR_LOWER_LIMIT;
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f32 height = FLOOR_LOWER_LIMIT;
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s32 x = xPos;
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s32 y = yPos;
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