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https://github.com/Print-and-Panic/Microtransactions64.git
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merged with ultrasm64 + cleanup
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@@ -214,7 +214,7 @@ void draw_screen_borders(void) {
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gDPSetFillColor(gDisplayListHead++, GPACK_RGBA5551(0, 0, 0, 0) << 16 | GPACK_RGBA5551(0, 0, 0, 0));
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if (gBorderHeight != 0) {
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if (gBorderHeight) {
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gDPFillRectangle(gDisplayListHead++, GFX_DIMENSIONS_RECT_FROM_LEFT_EDGE(0), 0,
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GFX_DIMENSIONS_RECT_FROM_RIGHT_EDGE(0) - 1, gBorderHeight - 1);
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gDPFillRectangle(gDisplayListHead++,
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@@ -1743,13 +1743,8 @@ s16 render_pause_courses_and_castle(void) {
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render_pause_red_coins();
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#ifdef WIDE
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if (gPlayer1Controller->buttonPressed & L_TRIG){
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if (!gWidescreen){
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gWidescreen = 1;
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}
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else{
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gWidescreen = 0;
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}
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}
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gWidescreen ^= 1;
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}
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#endif
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#ifndef EXIT_COURSE_WHILE_MOVING
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s32 exitCheck = gMarioStates[0].action & ACT_FLAG_PAUSE_EXIT;
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