Make objFlags an s32

This commit is contained in:
Arceveti
2021-09-15 18:54:56 -07:00
parent 604b1405a2
commit 48a4d5a405

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@@ -905,9 +905,7 @@ static BhvCommandProc BehaviorCmdTable[] = {
// Execute the behavior script of the current object, process the object flags, and other miscellaneous code for updating objects.
void cur_obj_update(void) {
UNUSED u32 unused;
s16 objFlags = gCurrentObject->oFlags;
s32 objFlags = gCurrentObject->oFlags;
f32 distanceFromMario;
BhvCommandProc bhvCmdProc;
s32 bhvProcResult;
@@ -953,7 +951,7 @@ void cur_obj_update(void) {
}
// Execute various code based on object flags.
objFlags = (s16) gCurrentObject->oFlags;
objFlags = gCurrentObject->oFlags;
if (objFlags & OBJ_FLAG_SET_FACE_ANGLE_TO_MOVE_ANGLE) {
obj_set_face_angle_to_move_angle(gCurrentObject);