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Reverb documentation clarification
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@@ -105,7 +105,7 @@ s32 gReverbRevIndex = 0x5F; // Affects decay time mostly (large values can cause
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s32 gReverbGainIndex = 0x9F; // Affects signal immediately retransmitted back into buffers (mid-high values yield the strongest effect); can be messed with at any time
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s32 gReverbWetSignal = 0xE7; // Amount of reverb specific output in final signal (also affects decay); can be messed with at any time, also very easy to control
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// s32 gReverbDrySignal = 0x00; // Amount of original input in final signal (large values can cause terrible feedback!); disabled by default to improve compiler optimization
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// s32 gReverbDrySignal = 0x00; // Amount of original input in final signal (large values can cause terrible feedback!); declaration and uses commented out by default to improve compiler optimization
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/* ---------------------------------------------------------------------ADVANCED REVERB PARAMETERS-------------------------------------------------------------------- */
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