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synced 2026-01-21 10:17:19 -08:00
Further make flag tweaks
Performance go wheeee
This commit is contained in:
2
Makefile
2
Makefile
@@ -577,6 +577,8 @@ $(BUILD_DIR)/src/usb/usb.o: CFLAGS += -Wno-unused-variable -Wno-sign-compare -Wn
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$(BUILD_DIR)/src/usb/debug.o: OPT_FLAGS := -O0
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$(BUILD_DIR)/src/usb/debug.o: CFLAGS += -Wno-unused-parameter -Wno-maybe-uninitialized
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$(BUILD_DIR)/src/audio/*.o: OPT_FLAGS := -Os -fno-jump-tables
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$(BUILD_DIR)/src/engine/math_util.o: OPT_FLAGS := -Ofast -fno-unroll-loops -fno-peel-loops --param case-values-threshold=20
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$(BUILD_DIR)/src/game/rendering_graph_node.o: OPT_FLAGS := -Ofast -fno-unroll-loops -fno-peel-loops --param case-values-threshold=20
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ALL_DIRS := $(BUILD_DIR) $(addprefix $(BUILD_DIR)/,$(SRC_DIRS) asm/debug $(GODDARD_SRC_DIRS) $(LIBZ_SRC_DIRS) $(ULTRA_BIN_DIRS) $(BIN_DIRS) $(TEXTURE_DIRS) $(TEXT_DIRS) $(SOUND_SAMPLE_DIRS) $(addprefix levels/,$(LEVEL_DIRS)) rsp include) $(YAY0_DIR) $(addprefix $(YAY0_DIR)/,$(VERSION)) $(SOUND_BIN_DIR) $(SOUND_BIN_DIR)/sequences/$(VERSION)
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@@ -57,13 +57,19 @@ f32 max_3f(f32 a0, f32 a1, f32 a2) { if (a1 > a0) a0 = a1; if (a2 > a0) a0 = a2;
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/// Copy vector 'src' to 'dest'
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void vec3f_copy(Vec3f dest, Vec3f src) {
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((u64 *) dest)[0] = ((u64 *) src)[0];
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((u32 *) dest)[2] = ((u32 *) src)[2];
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register s32 x = ((u32 *) src)[0];
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register s32 y = ((u32 *) src)[1];
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register s32 z = ((u32 *) src)[2];
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((u32 *) dest)[0] = x;
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((u32 *) dest)[1] = y;
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((u32 *) dest)[2] = z;
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}
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/// Set vector 'dest' to (x, y, z)
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void vec3f_set(Vec3f dest, f32 x, f32 y, f32 z) {
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vec3_set(dest, x, y, z);
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inline void vec3f_set(Vec3f dest, f32 x, f32 y, f32 z) {
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dest[0] = x;
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dest[1] = y;
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dest[2] = z;
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}
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/// Add vector 'a' to 'dest'
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@@ -82,7 +88,17 @@ void vec3f_add(Vec3f dest, Vec3f a) {
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/// Make 'dest' the sum of vectors a and b.
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void vec3f_sum(Vec3f dest, Vec3f a, Vec3f b) {
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vec3_sum(dest, a, b);
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register f32 *temp = dest;
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register s32 j;
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register f32 x,y;
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for (j = 0; j < 3; j++) {
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x = *a;
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a++;
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y = *b;
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b++;
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*temp = x+y;
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temp++;
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}
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}
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/// Copy vector src to dest
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