Files
prime/include/Kyoto/Animation/CFBStreamedCompression.hpp

16 lines
344 B
C++

#ifndef _CFBSTREAMEDCOMPRESSION
#define _CFBSTREAMEDCOMPRESSION
class CInputStream;
class IObjectStore;
class CCharAnimTime;
class CFBStreamedCompression {
public:
CFBStreamedCompression(CInputStream& in, IObjectStore& store);
~CFBStreamedCompression();
CCharAnimTime GetAnimationDuration() const;
};
#endif // _CFBSTREAMEDCOMPRESSION