Files

22 lines
451 B
C++

#ifndef _CSKINRULES
#define _CSKINRULES
#include "Kyoto/Animation/CVirtualBone.hpp"
class CInputStream;
class CSkinRules {
public:
CSkinRules(CInputStream& in);
~CSkinRules();
void BuildNormalsFrom(const CVector3f* averageNormals, CVector3f* out) const;
uint GetNumPoints() const { return x10_vertexCount; }
private:
rstl::vector< CVirtualBone > x0_virtualBones;
uint x10_vertexCount;
uint x14_normalCount;
};
#endif // _CSKINRULES