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mirror of https://github.com/PrimeDecomp/prime.git synced 2026-03-31 14:22:54 -07:00
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anim
prime/include
T
History
Luke Street bf6e256b08 WIP CAnimTreeSequence
2026-03-27 12:46:13 -06:00
..
Collision
CMorphBall & link RMathUtils (#44)
2026-03-17 00:10:26 -06:00
dolphin
CEnvFxManager 95% + some GX macros (#50)
2026-03-23 12:23:49 -06:00
GuiSys
WIP CCubeRenderer, CStateManager, CAnimData, CPatterned
2026-02-28 00:58:47 -07:00
Kyoto
WIP CAnimTreeSequence
2026-03-27 12:46:13 -06:00
MetaRender
Some audio work, CGX_Impl.hpp, CCube* fixes
2026-03-08 00:37:24 -07:00
MetroidPrime
CEnvFxManager 95% + some GX macros (#50)
2026-03-23 12:23:49 -06:00
MetroTRK
Actually fix dummy hack, remove commented hack from g721.cpp
2026-01-12 20:54:21 -08:00
NESemu
Initial NESemu
2023-12-19 01:44:37 -08:00
rstl
CGameCamera & CBallCamera (#45)
2026-03-19 22:27:00 -06:00
Weapons
Merge remote-tracking branch 'origin/main' into slop
2026-03-03 23:19:12 -07:00
WorldFormat
CGameCollision & CollisionUtil (#42)
2026-03-13 01:27:42 -06:00
zlib
Add missing header, and fix zlib.h header guards
2022-10-12 23:13:55 -07:00
__ppc_eabi_linker.h
Small clangd fixes
2024-10-25 21:02:55 -06:00
asm_types.h
Update macros.inc with SPR names; PPCArch cleanup
2022-10-09 23:42:28 -04:00
macros.inc
Add fn/obj/sym macros to macros.inc
2022-12-18 12:23:20 -05:00
static_assert.hpp
Small clangd fixes
2024-10-25 21:02:55 -06:00
types.h
CTextRenderBuffer matches
2025-09-29 15:00:39 -07:00
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