mirror of
https://github.com/PrimeDecomp/echoes.git
synced 2026-03-31 14:23:06 -07:00
25 lines
619 B
C++
25 lines
619 B
C++
#ifndef _SLDRSHADOWPROJECTOR
|
|
#define _SLDRSHADOWPROJECTOR
|
|
|
|
#include "Kyoto/Math/CVector3f.hpp"
|
|
#include "Kyoto/Streams/CInputStream.hpp"
|
|
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
|
|
|
|
struct SLdrShadowProjector {
|
|
SLdrShadowProjector();
|
|
~SLdrShadowProjector();
|
|
|
|
SLdrEditorProperties editorProperties;
|
|
float shadowScale;
|
|
CVector3f shadowOffset;
|
|
float shadowHeight;
|
|
float shadowAlpha;
|
|
float shadowFadeTime;
|
|
bool unknown_0xbca8b742;
|
|
int unknown_0x606e341c;
|
|
};
|
|
|
|
void LoadTypedefSLdrShadowProjector(SLdrShadowProjector&, CInputStream&);
|
|
|
|
#endif // _SLDRSHADOWPROJECTOR
|