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36 lines
958 B
C++
36 lines
958 B
C++
#ifndef _SLDRPATHCAMERA
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#define _SLDRPATHCAMERA
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#include "Kyoto/Math/CMayaSpline.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
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#include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp"
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struct SLdrPathCamera {
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SLdrPathCamera();
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~SLdrPathCamera();
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SLdrEditorProperties editorProperties;
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int flagsPathCamera;
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int unknown_0xd4b29446;
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SLdrSplineType motionSplineType;
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SLdrSpline motionControlSpline;
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SLdrSplineType targetSplineType;
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SLdrSpline targetControlSpline;
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SLdrSpline fovSpline;
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SLdrSpline speedControlSpline;
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SLdrSplineType splineType;
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bool unknown_0x431769c6;
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float distance;
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float speed;
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float dampenDistance;
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int initialPosition;
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float angularSpeed;
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SLdrSpline unknown_0x12861f7d;
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SLdrSpline unknown_0x96ac52b0;
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};
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void LoadTypedefSLdrPathCamera(SLdrPathCamera&, CInputStream&);
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#endif // _SLDRPATHCAMERA
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