Files
Henrique Gemignani Passos Lima 470cb479e8 Add Splines to SLdr
2025-01-14 03:40:29 +02:00

29 lines
740 B
C++

#ifndef _SLDRCAMERA
#define _SLDRCAMERA
#include "Kyoto/Math/CMayaSpline.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrSplineType.hpp"
struct SLdrCamera {
SLdrCamera();
~SLdrCamera();
SLdrEditorProperties editorProperties;
float animationTime;
int unknown_0x05c5fc6e;
int unknown_0xd4b29446;
SLdrSplineType motionSplineType;
SLdrSplineType targetSplineType;
SLdrSpline motionControlSpline;
SLdrSpline targetControlSpline;
SLdrSpline fovSpline;
SLdrSpline rollSpline;
SLdrSpline slowmoControlSpline;
};
void LoadTypedefSLdrCamera(SLdrCamera&, CInputStream&);
#endif // _SLDRCAMERA