Files
2023-08-10 00:01:20 +03:00

19 lines
354 B
C++

#ifndef _SLDRTRANSFORM
#define _SLDRTRANSFORM
#include "Kyoto/Math/CVector3f.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrTransform {
SLdrTransform();
~SLdrTransform();
CVector3f position;
CVector3f rotation;
CVector3f scale;
};
void LoadTypedefSLdrTransform(SLdrTransform&, CInputStream&);
#endif // _SLDRTRANSFORM