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29 lines
669 B
C++
29 lines
669 B
C++
#ifndef _SLDRTEXTPROPERTIES
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#define _SLDRTEXTPROPERTIES
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#include "Kyoto/Graphics/CColor.hpp"
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#include "Kyoto/SObjectTag.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrTextProperties {
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SLdrTextProperties();
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~SLdrTextProperties();
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int textBoundingWidth;
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int textBoundingHeight;
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float lineSpacing;
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int lineExtraSpace;
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int characterExtraSpace;
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CColor foregroundColor;
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CColor outlineColor;
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CColor geometryColor;
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CAssetId defaultFont;
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int unknown_0x18dd95cd;
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int unknown_0x42091548;
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bool wrapText;
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};
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void LoadTypedefSLdrTextProperties(SLdrTextProperties&, CInputStream&);
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#endif // _SLDRTEXTPROPERTIES
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