#ifndef _SLDRTEXTPROPERTIES #define _SLDRTEXTPROPERTIES #include "Kyoto/Graphics/CColor.hpp" #include "Kyoto/SObjectTag.hpp" #include "Kyoto/Streams/CInputStream.hpp" struct SLdrTextProperties { SLdrTextProperties(); ~SLdrTextProperties(); int textBoundingWidth; int textBoundingHeight; float lineSpacing; int lineExtraSpace; int characterExtraSpace; CColor foregroundColor; CColor outlineColor; CColor geometryColor; CAssetId defaultFont; int unknown_0x18dd95cd; int unknown_0x42091548; bool wrapText; }; void LoadTypedefSLdrTextProperties(SLdrTextProperties&, CInputStream&); #endif // _SLDRTEXTPROPERTIES