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19 lines
380 B
C++
19 lines
380 B
C++
#ifndef _SLDRSCALESPLINES
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#define _SLDRSCALESPLINES
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#include "Kyoto/Math/CMayaSpline.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrScaleSplines {
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SLdrScaleSplines();
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~SLdrScaleSplines();
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SLdrSpline xScale;
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SLdrSpline yScale;
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SLdrSpline zScale;
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};
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void LoadTypedefSLdrScaleSplines(SLdrScaleSplines&, CInputStream&);
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#endif // _SLDRSCALESPLINES
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