#ifndef _SLDRSCALESPLINES #define _SLDRSCALESPLINES #include "Kyoto/Math/CMayaSpline.hpp" #include "Kyoto/Streams/CInputStream.hpp" struct SLdrScaleSplines { SLdrScaleSplines(); ~SLdrScaleSplines(); SLdrSpline xScale; SLdrSpline yScale; SLdrSpline zScale; }; void LoadTypedefSLdrScaleSplines(SLdrScaleSplines&, CInputStream&); #endif // _SLDRSCALESPLINES