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21 lines
510 B
C++
21 lines
510 B
C++
#ifndef _SLDRDYNAMICLIGHTPARENT
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#define _SLDRDYNAMICLIGHTPARENT
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#include "Kyoto/Math/CVector3f.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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#include "rstl/string.hpp"
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struct SLdrDynamicLightParent {
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SLdrDynamicLightParent();
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~SLdrDynamicLightParent();
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CVector3f unknown_0xddd74295;
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CVector3f unknown_0x88f018b3;
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rstl::string locatorName;
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bool useParentRotation;
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};
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void LoadTypedefSLdrDynamicLightParent(SLdrDynamicLightParent&, CInputStream&);
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#endif // _SLDRDYNAMICLIGHTPARENT
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