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19 lines
463 B
C++
19 lines
463 B
C++
#ifndef _SLDRDYNAMICLIGHTINTENSITY
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#define _SLDRDYNAMICLIGHTINTENSITY
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#include "Kyoto/Math/CMayaSpline.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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struct SLdrDynamicLightIntensity {
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SLdrDynamicLightIntensity();
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~SLdrDynamicLightIntensity();
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SLdrSpline intensity;
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float intensityDuration;
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bool intensityLoops;
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};
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void LoadTypedefSLdrDynamicLightIntensity(SLdrDynamicLightIntensity&, CInputStream&);
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#endif // _SLDRDYNAMICLIGHTINTENSITY
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