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Henrique Gemignani Passos Lima 470cb479e8 Add Splines to SLdr
2025-01-14 03:40:29 +02:00

19 lines
463 B
C++

#ifndef _SLDRDYNAMICLIGHTINTENSITY
#define _SLDRDYNAMICLIGHTINTENSITY
#include "Kyoto/Math/CMayaSpline.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
struct SLdrDynamicLightIntensity {
SLdrDynamicLightIntensity();
~SLdrDynamicLightIntensity();
SLdrSpline intensity;
float intensityDuration;
bool intensityLoops;
};
void LoadTypedefSLdrDynamicLightIntensity(SLdrDynamicLightIntensity&, CInputStream&);
#endif // _SLDRDYNAMICLIGHTINTENSITY