Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrFogVolume.hpp

21 lines
458 B
C++

#ifndef _SLDRFOGVOLUME
#define _SLDRFOGVOLUME
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrFogVolume {
SLdrFogVolume();
~SLdrFogVolume();
SLdrEditorProperties editorProperties;
float fogBobHeight;
float fogBobFreq;
CColor fogColor;
};
void LoadTypedefSLdrFogVolume(SLdrFogVolume&, CInputStream&);
#endif // _SLDRFOGVOLUME