Files

28 lines
592 B
C++

#ifndef _SLDRSPINNER
#define _SLDRSPINNER
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrSpinner {
SLdrSpinner();
~SLdrSpinner();
SLdrEditorProperties editorProperties;
float forwardSpeed;
float backwardSpeed;
float unknown_0x449dd059;
float unknown_0xfc849759;
bool shotSpinner;
bool allowWrap;
bool noBackward;
bool splineControl;
int loopSound;
int startSound;
int stopSound;
};
void LoadTypedefSLdrSpinner(SLdrSpinner&, CInputStream&);
#endif // _SLDRSPINNER