Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrRadialDamage.hpp

23 lines
542 B
C++

#ifndef _SLDRRADIALDAMAGE
#define _SLDRRADIALDAMAGE
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrDamageInfo.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrRadialDamage {
SLdrRadialDamage();
~SLdrRadialDamage();
SLdrEditorProperties editorProperties;
SLdrDamageInfo damage;
float radius;
bool autoAction;
bool autoDelete;
bool originator;
};
void LoadTypedefSLdrRadialDamage(SLdrRadialDamage&, CInputStream&);
#endif // _SLDRRADIALDAMAGE