Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrGuiPlayerJoinManager.hpp

17 lines
442 B
C++

#ifndef _SLDRGUIPLAYERJOINMANAGER
#define _SLDRGUIPLAYERJOINMANAGER
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
struct SLdrGuiPlayerJoinManager {
SLdrGuiPlayerJoinManager();
~SLdrGuiPlayerJoinManager();
SLdrEditorProperties editorProperties;
};
void LoadTypedefSLdrGuiPlayerJoinManager(SLdrGuiPlayerJoinManager&, CInputStream&);
#endif // _SLDRGUIPLAYERJOINMANAGER