Files
echoes/include/MetroidPrime/ScriptLoader/Struct/SLdrDistanceFog.hpp

25 lines
600 B
C++

#ifndef _SLDRDISTANCEFOG
#define _SLDRDISTANCEFOG
#include "Kyoto/Graphics/CColor.hpp"
#include "Kyoto/Streams/CInputStream.hpp"
#include "MetroidPrime/ScriptLoader/SLdrEditorProperties.hpp"
#include "MetroidPrime/ScriptLoader/SLdrVector2f.hpp"
struct SLdrDistanceFog {
SLdrDistanceFog();
~SLdrDistanceFog();
SLdrEditorProperties editorProperties;
int mode;
CColor color;
SLdrVector2f nearFarPlane;
float colorRate;
SLdrVector2f distanceRate;
bool forceSettings;
};
void LoadTypedefSLdrDistanceFog(SLdrDistanceFog&, CInputStream&);
#endif // _SLDRDISTANCEFOG