Add shader hint template

This commit is contained in:
Phillip Stephens
2023-03-10 23:44:22 -08:00
parent 633ad8a722
commit cbae8478eb
2 changed files with 14 additions and 2 deletions
+10 -2
View File
@@ -16,12 +16,20 @@ typedef struct
string StringRead(CString &str)
{
return str.text;
if (exists(str.text)) {
return str.text;
}
return "";
}
string StringReadFixed(CStringFixed &str)
{
return str.text;
if (exists(str.text)) {
return str.text;
}
return "";
}
typedef char FourCC[4] <fgcolor=cLtGreen>;
+4
View File
@@ -31,6 +31,7 @@ if (!exists(isDKCTF)) {
#include "CUniverseInfo.bt"
#include "CVectorField.bt"
#include "MessageTable.bt"
#include "NShaderHint.bt"
// #include "CRuleSet.bt"
#include "CGameAreaResource.bt"
#include "CScaleformFlashLibrary.bt"
@@ -129,6 +130,9 @@ typedef struct {
case "GUIF":
CGuiFrame frame;
break;
case "SHNT":
NShaderHint shaderHints;
break;
}
FSeek(start + form.size);
} File<open = true, bgcolor = cSilver>;