.. |
battle
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Clean up some percentage values
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2020-05-07 14:21:24 -04:00 |
battle_anims
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dsprite y, ypx, x, xpx, off, attr -> dbsprite x, y, xpx, ypx, off, attr
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2020-04-04 16:00:30 -04:00 |
battle_tower
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#641 fixes and additions. (#646)
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2019-10-20 18:24:17 -04:00 |
decorations
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Add suffixes to some constants to avoid ambiguity
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2020-03-21 17:59:26 -04:00 |
events
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Resolve #723: treat std scripts like specials and predefs
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2020-06-10 16:44:16 -04:00 |
items
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Add suffixes to some constants to avoid ambiguity
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2020-03-21 17:59:26 -04:00 |
maps
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Harmonize some more symbols with pokegold
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2020-06-16 11:28:52 -04:00 |
moves
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Clean up some percentage values
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2020-05-07 14:21:24 -04:00 |
phone
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#641 fixes and additions. (#646)
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2019-10-20 18:24:17 -04:00 |
pokemon
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Clean up some percentage values
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2020-05-07 14:21:24 -04:00 |
radio
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PnP_HiddenPlaces -> PnP_Places
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2020-02-06 11:07:42 -05:00 |
sprite_anims
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[in progress] Harmonize more constant and data files with pokegold
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2020-06-16 14:32:57 -04:00 |
sprites
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Harmonize some more symbols with pokegold
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2020-06-16 11:28:52 -04:00 |
text
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Rename buttonsound to promptbutton
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2019-11-03 12:48:54 -05:00 |
tilesets
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unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps)
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2020-02-25 19:18:24 -05:00 |
trainers
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Harmonize some more symbols with pokegold
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2020-06-16 11:28:52 -04:00 |
types
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Add suffixes to some constants to avoid ambiguity
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2020-03-21 17:59:26 -04:00 |
wild
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rgbds supports 'X - 1' instead of 'X + -1'
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2020-03-21 14:01:05 -04:00 |
collision_permissions.asm
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Define TileCollisionTable as a standard 'db' series
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2020-02-13 19:07:19 -05:00 |
credits_script.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
credits_strings.asm
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[in progress] Harmonize more constant and data files with pokegold
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2020-06-16 14:32:57 -04:00 |
default_options.asm
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Some more GB Printer documentation
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2019-05-11 13:01:59 -04:00 |
engine_flags.asm
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Label some mobile addresses, and revise some comments
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2020-06-13 18:48:26 -04:00 |
growth_rates.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
icon_pointers.asm
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Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
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2017-12-26 18:45:04 -05:00 |
mon_menu.asm
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Update file paths in comments
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2018-08-19 13:33:35 -04:00 |
party_menu_qualities.asm
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Fix triple newlines left over from removing address comments
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2018-06-24 23:22:50 -04:00 |
player_names.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
predef_pointers.asm
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Label some mobile addresses, and revise some comments
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2020-06-13 18:48:26 -04:00 |
sgb_ctrl_packets.asm
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Fix triple newlines left over from removing address comments
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2018-06-24 23:22:50 -04:00 |
special_pointers.asm
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ReplaceKrisSprite -> UpdatePlayerSprite
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2020-06-16 19:38:00 -04:00 |
text_buffers.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
tilesets.asm
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Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
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2019-11-03 12:03:37 -05:00 |