.. |
audio_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_anim_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_constants.asm
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Rename macros/wram.asm to macros/ram.asm (#1003)
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2022-09-11 01:05:07 -04:00 |
battle_tower_constants.asm
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Clean up WRAM, SRAM, and HRAM space (#6)
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2023-07-25 19:49:25 +02:00 |
cgb_pal_constants.asm
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Level selection menu: fading animations (#12) (#14)
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2023-08-27 13:11:42 +02:00 |
collision_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
credits_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
cry_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
deco_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
engine_flags.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit 1]
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2023-07-27 20:32:15 +02:00 |
event_flags.asm
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Remove unnecessary event and engine flags (#1)
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2023-07-25 18:24:38 +02:00 |
gfx_constants.asm
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Enforce capacity limit of sprite list in VRAM (#2); actually fix LoadSpriteGFX (#8) [bugfix to 59bda0b36b ]
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2023-09-02 13:01:45 +02:00 |
hardware_constants.asm
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Overworld HUD implementation (#15)
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2023-08-29 18:33:20 +02:00 |
icon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
input_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
item_constants.asm
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Missed DEF in add_tm
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2023-03-16 21:25:33 -05:00 |
item_data_constants.asm
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Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1]
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2023-08-02 18:21:34 +02:00 |
landmark_constants.asm
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Make level selection menu landmarks universal (#4) (#12)
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2023-08-20 12:08:24 +02:00 |
map_constants.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
map_data_constants.asm
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |
map_object_constants.asm
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Relabel some map_object struct fields (#1029)
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2023-01-03 22:16:08 -05:00 |
map_setup_constants.asm
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Add new map setup script MAPSETUP_ENTERLEVEL (#4), and integrate overworld HUD setup in the corresponding setup scripts (#15)
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2023-08-31 19:27:39 +02:00 |
mart_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
menu_constants.asm
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Board menu (#11) [Commit 2]
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2023-08-17 13:51:29 +02:00 |
misc_constants.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
move_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
move_effect_constants.asm
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TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS (#1009)
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2022-09-21 22:01:39 -05:00 |
music_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
npc_trade_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
phone_constants.asm
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Remove original maps and object events (#1)
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2023-07-25 15:33:08 +02:00 |
pokemon_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
pokemon_data_constants.asm
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Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
printer_constants.asm
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
radio_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
script_constants.asm
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Remove RTC (#1) and remove time of day dependence on RTC (#7) [Commit #2]
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2023-07-28 00:07:07 +02:00 |
serial_constants.asm
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Define SERIAL_PATCH_PREAMBLE_LENGTH
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2023-04-19 19:12:14 +02:00 |
sfx_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
sprite_anim_constants.asm
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Level selection menu: sprite anim data (#12)
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2023-08-20 13:03:33 +02:00 |
sprite_constants.asm
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Refer to "Rival", not "Silver" (#983)
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2022-08-10 21:24:56 -04:00 |
sprite_data_constants.asm
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Board menu (#11) [Commit 1]
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2023-08-14 20:09:23 +02:00 |
text_constants.asm
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Remove unused map environment with index 0 (#7), Implement function to draw the overworld textbox (#10)
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2023-08-07 13:23:57 +02:00 |
tileset_constants.asm
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Clean up WRAM, SRAM, and HRAM space (#6)
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2023-07-25 19:49:25 +02:00 |
trainer_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
trainer_data_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
type_constants.asm
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RGBDS syntax updates (#905)
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2022-06-06 17:25:42 -04:00 |
wram_constants.asm
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Don't hide sprites behind a 2BPP textbox if they are partially outside of it, and make 2BPP textboxes have priority over objects (#7); Generalize 1bpp/2bpp text state tracking (#10) [reworks 052d246e ]
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2023-08-31 18:41:05 +02:00 |