pokecrystal-board/audio
2017-12-25 14:23:16 -05:00
..
music Remove useless file 2017-11-30 21:44:27 +01:00
cries.asm Change a few Unknown labels 2017-12-24 20:07:23 -05:00
cry_pointers.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
drumkits.asm Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00
engine.asm Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff 2017-12-25 14:23:16 -05:00
music_pointers.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
notes.asm Move data/audio/ back into audio/ 2017-12-15 12:38:59 -05:00
sfx_crystal.asm pitchoffset macro to replace forceoctave 2016-07-29 10:40:54 -04:00
sfx_pointers.asm Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
sfx.asm Change a few Unknown labels 2017-12-24 20:07:23 -05:00
wave_samples.asm Move data/audio/ back into audio/ 2017-12-15 12:38:59 -05:00