pokecrystal-board/engine/battle/move_effects
mid-kid d4025863cf Rename some battle commands
`hittarget` was misleading, as it doesn't actually "hit" the target, it
only plays the animation. As such, I've renamed it to `moveanim`.

`checkfaint` has nothing to do with checking if the user or target has
fainted, instead, it applies wCurDamage onto the target's HP, hitting
the substitute if applicable. I've renamed the command to `applydamage`
and all of its subfunctions accordingly.
2018-04-04 23:27:40 +02:00
..
attract.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
baton_pass.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
beat_up.asm Label BattleCommand_BeatUpFailText 2018-04-04 22:40:35 +02:00
belly_drum.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
bide.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
conversion2.asm Use maskbits NUM_TYPES 2018-02-20 10:54:48 -05:00
conversion.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
counter.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
curse.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
destiny_bond.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
disable.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
encore.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
endure.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
false_swipe.asm Rename some battle commands 2018-04-04 23:27:40 +02:00
focus_energy.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
foresight.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
frustration.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
fury_cutter.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
future_sight.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
heal_bell.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
hidden_power.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
leech_seed.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
lock_on.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
magnitude.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
metronome.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
mimic.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
mirror_coat.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
mirror_move.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
mist.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
nightmare.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
pain_split.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
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protect.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
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pursuit.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
rage.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
rain_dance.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
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selfdestruct.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
sketch.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
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splash.asm Move-unique effect commands consistently go in engine/battle/move_effects/ 2018-01-26 11:36:00 -05:00
substitute.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
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