pokecrystal-board/macros
mid-kid c4979d9770 Rename "feet and head follow" commands
The lot of these were rather misnamed, since they're used to replace
part of the player or enemy with objects for several background effects.
https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244
2018-11-25 23:57:38 +01:00
..
scripts Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
code.asm Remove extra parentheses 2018-07-08 16:29:46 -04:00
coords.asm 'rept' is not indented 2018-05-06 12:16:57 -04:00
data.asm Use ANIM_GFX constants for battle animations 2018-11-21 22:35:36 +01:00
enum.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
gfx.asm Fix #537: Palettes generated from PNGs use .gbcpal directly. 2018-08-31 21:39:17 -04:00
legacy.asm Merge pull request #573 from mid-kid/master 2018-11-11 17:07:17 -05:00
predef.asm Long lists of db/dw series with struct-defining macros belong in data/ 2018-01-15 14:11:11 -05:00
rst.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
wram.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00