Go to file
mid-kid c4979d9770 Rename "feet and head follow" commands
The lot of these were rather misnamed, since they're used to replace
part of the player or enemy with objects for several background effects.
https://github.com/pret/pokecrystal/pull/578#issuecomment-440996244
2018-11-25 23:57:38 +01:00
audio Define first_music_cmd 2018-11-21 12:12:22 +01:00
constants Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
data Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
docs Fix Belly Drum fix 2018-11-25 23:15:33 +01:00
engine Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
extras@2ae1ae2f19 Bump extras again to fix last bump. 2016-04-10 19:24:35 -04:00
gfx gfx/roofs/*.png filenames match ROOF_* constants 2018-10-31 17:46:18 -04:00
home Cosmetic fixes 2018-11-20 21:53:45 +01:00
lib/mobile Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
macros Rename "feet and head follow" commands 2018-11-25 23:57:38 +01:00
maps Merge pull request #555 from Rangi42/ldh 2018-08-25 22:23:45 -04:00
mobile text_jump → text_far 2018-11-05 22:26:18 +01:00
tools chmod +x tools/free_space.awk 2018-11-05 22:26:18 +01:00
.gitattributes Lowercase *.md 2018-09-23 14:03:55 -04:00
.gitignore Add more savegame stuff to gitignore 2018-10-11 11:39:09 +02:00
.gitmodules Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
.travis.yml osx build 2018-06-30 22:28:13 -04:00
audio.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
charmap.asm Fix misnamed character codes 2018-07-18 10:55:30 +02:00
constants.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
FAQ.md Clarify about rgbds 0.3.7 compatibility 2018-09-01 23:02:24 -04:00
gfx.py fix animated pic dumps 2017-10-22 02:04:06 -04:00
home.asm wMonStatusFlags -> wDebugFlags 2018-09-16 02:15:55 +02:00
hram.asm Rename CheckTrainerBattle 2018-10-11 11:39:09 +02:00
INSTALL.md Recommend the AUR package 2018-11-19 21:59:17 +01:00
macros.asm Legacy support macros 2018-02-02 22:24:50 -05:00
main.asm Split print_move_description and mon_menu 2018-08-07 09:46:21 +02:00
Makefile Add make tidy and remove bitmask.asm and frames.asm in make clean 2018-09-23 13:44:23 -04:00
pokecrystal.link Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
README.md Update Discord link. 2018-10-22 22:18:31 -04:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
sram.asm Curr -> Cur 2018-09-09 15:09:51 -04:00
STYLE.md HRAM style 2018-08-26 17:52:19 -04:00
vram.asm Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
wram.asm Identified another user of wBattleAnimTemp 2018-11-22 12:32:24 +01:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: