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mid-kid a241f049df Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettes
No prefix for the farcall, prefix with an underscore for the farcalled.
This matches what is done for pretty much every other home function.
2020-02-13 18:31:10 +01:00
.travis Fix travis 2019-02-10 01:56:48 +01:00
audio Merge branch 'master' into audio-macros 2020-02-04 16:03:01 +01:00
constants Merge pull request #650 from pret/audio-macros 2020-02-05 18:51:20 -05:00
data PnP_HiddenPlaces -> PnP_Places 2020-02-06 11:07:42 -05:00
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engine Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettes 2020-02-13 18:31:10 +01:00
gfx Separate tilesets.o goes with pics.o and sprites.o 2019-11-23 20:43:33 -05:00
home Remove FarCall prefix from SwapTextboxPalettes and ScrollBGMapPalettes 2020-02-13 18:31:10 +01:00
lib/mobile More mobile SDK documentation 2019-10-21 00:42:36 +02:00
macros Merge branch 'master' into audio-macros 2020-01-06 22:07:33 -06:00
maps Make all decorations use consistent names 2019-11-18 18:21:08 +01:00
mobile InitSpriteAnimStruct <-> _InitSpriteAnimStruct 2020-02-13 18:31:10 +01:00
tools Fix tools/unnamed.py for new rgbds object format 2020-02-04 23:19:41 +01:00
.gitattributes Lowercase *.md 2018-09-23 14:03:55 -04:00
.gitignore Ignore .DS_STORE 2019-11-07 22:43:42 +01:00
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audio.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
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constants.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
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home.asm Separate tilesets.o goes with pics.o and sprites.o 2019-11-23 20:43:33 -05:00
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INSTALL.md Remove old charmap sections 2019-11-19 01:01:47 +01:00
macros.asm Legacy support macros 2018-02-02 22:24:50 -05:00
main.asm Split up engine/events/misc_scripts_2.asm 2020-02-13 18:31:10 +01:00
Makefile Separate tilesets.o goes with pics.o and sprites.o 2019-11-23 20:43:33 -05:00
pokecrystal.link Keep mobile SECTION declarations in main.asm, and name them "mobileXX" like "bankXX" 2019-11-23 20:32:20 -05:00
README.md New Discord invite link 2019-12-11 20:10:48 +01:00
roms.sha1 Build Australian Crystal. 2019-04-14 13:22:45 -06:00
sram.asm Fix miscellaneous points made in #658 2019-11-23 20:56:22 -05:00
STYLE.md HRAM style 2018-08-26 17:52:19 -04:00
vram.asm Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
wram.asm Merge pull request #650 from pret/audio-macros 2020-02-05 18:51:20 -05:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb
  • Pokemon - Crystal Version (A) [C][!].gbc sha1: a0fc810f1d4e124434f7be2c989ab5b5892ddf36

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: