pokecrystal-board/mobile
2017-12-28 13:15:46 +01:00
..
news Move all misc/ and unknown/ files to meaningful directories 2017-12-15 13:21:47 -05:00
stadium Move all misc/ and unknown/ files to meaningful directories 2017-12-15 13:21:47 -05:00
battle_tower_5c.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
battle_tower_47.asm Move all misc/ and unknown/ files to meaningful directories 2017-12-15 13:21:47 -05:00
fixed_words.asm Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff 2017-12-25 14:23:16 -05:00
get_trainer_class.asm Move more main.asm code into individual files 2017-12-15 21:22:26 -05:00
mobile_5b.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
mobile_5c.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
mobile_5e.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
mobile_5f.asm Renaming: (fix #412) 2017-12-24 14:33:17 -05:00
mobile_12_2.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
mobile_12.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
mobile_22_2.asm LoadEDTile → CopyTilemapAtOnce (fix #345) 2017-12-24 18:11:17 -05:00
mobile_22.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
mobile_40.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
mobile_41.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
mobile_42.asm Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff 2017-12-25 14:23:16 -05:00
mobile_45_sprite_engine.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
mobile_45.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
mobile_46.asm Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
mobile_menu.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
print_opp_message.asm callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00