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2016-03-27 12:47:28 -04:00
audio Battle animation annotations 2016-03-01 22:31:21 -05:00
battle Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
constants Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
data Split fish code out of data/. 2016-03-16 18:11:26 -04:00
engine Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
event Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
extras@adbc204d74 More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP 2016-03-08 19:54:06 -05:00
gfx Add more missing files 2016-01-29 00:57:06 -05:00
home Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
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lib/mobile Dummy Game 2015-12-28 17:09:53 -05:00
macros Merge branch 'master' of https://github.com/pret/pokecrystal 2016-03-08 19:54:13 -05:00
maps Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
menu Remove trailing newlines. 2015-06-23 12:24:51 -06:00
misc Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
predef Merge branch 'master' of https://github.com/pret/pokecrystal 2016-01-18 00:56:33 -05:00
text Prepare to merge 2016-01-18 00:39:01 -05:00
tilesets BG pal constants, convert tileset pal maps to asm 2016-01-20 19:16:25 -05:00
trainers more gfx-related labels 2016-01-04 08:43:55 -05:00
unknown Add more missing files 2016-01-29 00:57:06 -05:00
.gitattributes Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
.gitignore .gitignore: no more globals.asm 2014-02-01 20:42:43 -05:00
.gitmodules Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
audio.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
compare2.sh Restore compare.sh with new version as compare2.sh 2015-11-04 20:29:11 -05:00
compare.sh Restore compare.sh with new version as compare2.sh 2015-11-04 20:29:11 -05:00
constants.asm More mobile-related labels; remove unneeded map object constants 2015-12-26 12:01:21 -05:00
contents.asm engine/stats_screen.asm 2015-11-19 23:38:16 -05:00
gbhw.asm A stab at audio engine. 2015-12-06 22:36:09 -05:00
gfx.py Decompress images in one step instead of having to invoke 'unlz'. 2016-02-17 18:08:11 -05:00
home.asm Battle animation annotations 2016-03-01 22:31:21 -05:00
hram.asm hRemainder 2016-02-15 18:57:49 -05:00
includes.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
INSTALL.md Add a link to the irc in INSTALL.md. 2016-03-16 17:59:24 -04:00
interrupts.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
macros.asm BG pal constants, convert tileset pal maps to asm 2016-01-20 19:16:25 -05:00
main.asm Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
Makefile Fix the symfile. 2016-03-16 17:54:20 -04:00
maps.asm Remove trailing newlines. 2015-06-23 12:24:51 -06:00
README.md Add a link to the irc in INSTALL.md. 2016-03-16 17:59:24 -04:00
roms.md5 make compare 2015-03-11 22:37:36 -07:00
rst.asm Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
sram.asm Split up banks 1-3 of main.asm 2016-03-27 12:47:28 -04:00
Vagrantfile make a vagrant box to make things easier 2014-07-23 22:42:04 -05:00
version.asm *_crystal.asm files are no longer needed to build crystal *.o. 2016-01-29 16:24:38 -05:00
vram.asm engine/pokegear.asm 2015-11-16 21:07:26 -05:00
wram.asm More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP 2016-03-08 19:54:06 -05:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also